losttaya.blogg.se

Battle for wesnoth descent into darkness
Battle for wesnoth descent into darkness










battle for wesnoth descent into darkness

This etymology is explained in the campaign "The Rise of Wesnoth". When the project became larger and more elaborate, the developers created a fictional etymology for the name: the inhabitants of the land of Wesnoth came from the West and North, giving Westnorth, which eventually evolved to Wesnoth. The name "Wesnoth" was originally developed by the game's creator as a combination of syllables that he thought would sound good as a name for a fantasy land. This includes many custom made races, as anyone can customize the game. "The Battle for Wesnoth" is set in a fantasy environment, in which players build armies comprised of different units from races such as humans, elves, dwarves, orcs, trolls, and more. Part of the fun is developing a personalized army of advanced units as a campaign progresses. Throughout the campaigns, units can advance to higher level counterparts and become more powerful. Different types of attacks (melee and ranged), weapon types (pierce, blade, impact, arcane, cold, and fire), and a day-night cycle that alternately favors lawful and chaotic units, add to the strategy. A unit's defense is based on the type of terrain it stands on, making terrain and placement of units very important. ]Įach unit has its own strengths and weaknesses. A central philosophy in the design of the game is the KISS principle for a new idea to be accepted, it should not complicate gameplay. "The Battle for Wesnoth" is a turn-based strategy game played on a hex map, with single-player campaigns as well as multi-player matches.

#BATTLE FOR WESNOTH DESCENT INTO DARKNESS FREE#

Released under the GNU General Public License, "The Battle for Wesnoth" is free software. "The Battle for Wesnoth" is cross-platform, so it is available for a variety of different operating systems. The current stable release of the game is 1.4.5, released on September 2 2008. ] He wanted to create a freely-available, open source strategy game that had very simple rules, but had a strong artificial intelligence, and was challenging and fun. "The Battle for Wesnoth", or simply "Wesnoth", is a free turn-based strategy game designed in June 2003 by David White.ĭavid White based "Wesnoth" on the Sega Genesis games " Master of Monsters" and " Warsong" (also known as "Langrisser"). Version = 1.4.5 (stable, released September 2 2008)ġ.5.5 (development, released October 6 2008) Developer = "The Battle for Wesnoth" development












Battle for wesnoth descent into darkness